Oct 092016
 

I’ve seen this book compared to Buffy, so it looks like I’m in for more vampire slayer fun. While I usually read horror books throughout October, I’m officially out of horror books to read. I never thought I’d be able to say that.

Dhampir is fantasy, or so I’ve read, but I’m hoping since it has vampires, it will do for my horror fix.

I’m enjoying it so far.

She hunts the realm’s most dangerous game.
Her fees are exorbitant.

She’s worth every coin she receives.

Or is she?

Magiere has earned a reputation as the most formidable vampire slayer in the land. Villagers far and wide welcome her with both awe and disdain—grateful to her for ridding their towns of the undead menace, but finding themselves made poorer for their salvation. Magiere knows she’s dealing with simple folk, who only wish to have their superstitions silenced, and sees nothing wrong with exploiting them for profit.

Now, tired of the game, Magiere and her partner, the half-elf Leesil, are ready to hang up their weapons and settle down in a place they can finally call home. But their newfound peace will not last—for Magiere has come to the attention of a trio of powerful and dangerous vampires who know her true identity—and fear the birthright that flows through her veins. And they will stop at nothing to keep Magiere from fulfilling her destiny.

Summary from Amazon.com

Sep 252016
 

I’m always finding a new Dragonlance book that I haven’t read. I’m actually finding them on my own bookshelf, which is just weird. I’d wonder if the books were busy making new books behind my back, now I’m trying not to picture it, if they were my books. I think my husband sneaks a new one into the collection from time to time just to mess with me.

If you’re just starting to read the Dragonlance books or are wanting to start reading them, Dragonlance Nexus has a suggested reading order that I agree with. The suggested order is;

The Chronicles Trilogy,
The Legends Trilogy,
The Lost Chronicles Trilogy,
then The Second Generation,
Dragons of Summer Flame,
Dragons of a New Age trilogy
and The Dhamon Saga trilogy.

Dragonlance Nexus goes on from there and explains why you should read the books in that order.

The War of the Lance is long over. The seasons come and go as the pendulum of the world swings. Now it is summer, a hot parched summer such as no one on Krynn has ever known. And an uneasy balance light and dark begins to shift.
 
Distraught by a grievous loss, the young mage Palin Majere seeks to enter the Abyss in search of his lost uncle, the infamous archmage Raistlin.
 
Elsewhere, the Dark Queen has found new champions. Devoted followers, loyal to the death, the Knights of Takhisis follow her vision to victory. And a dark paladin, Steel Brightblade, rides to attack the High Clerist’s Tower, the fortress his father died defending.
 
And on a small Island, the mysterious Irda capture an ancient artifact and use it to ensure their own safety. Usha, the child of the Irda, arrives in Palanthas claiming that she is Raistlin’s daughter.
 
The summer will be deadly. But for whom, only the swing of the pendulum will tell.

Summary from Amazon.com

Apr 032016
 

Clive Barker is one of my favorite writers. There’s something fascinating about his beautifully twisted mind. From the first page, Clive Barker draws me in and doesn’t let go, even after the story is over.

Weaveworld is a perfect example of how words can be used to paint intricate, beautiful and horrifying pictures in the mind of the reader.

I’m trying to take my time reading Weaveworld, but I’m having a hard time putting it down.

Here is storytelling on a grand scale — the stuff of which a classic is made. Weaveworld begins with a rug — a wondrous, magnificent rug — into which a world has been woven. It is the world of the Seerkind, a people more ancient than man, who possesses raptures — the power to make magic. In the last century they were hunted down by an unspeakable horror known as the Scourge, and, threatened with annihilation, they worked their strongest raptures to weave themselves and their culture into a rug for safekeeping. Since then, the rug has been guarded by human caretakers.

The last of the caretakers has just died.

Vying for possession of the rug is a spectrum of unforgettable characters: Suzanna, granddaughter of the last caretaker, who feels the pull of the Weaveworld long before she knows the extent of her own powers; Calhoun Mooney, a pigeon-raising clerk who finds the world he’s always dreamed of in a fleeting glimpse of the rug; Immacolata, an exiled Seerkind witch intent on destroying her race even if it means calling back the Scourge; and her sidekick, Shadwell, the Salesman, who will sell the Weaveworld to the highest bidder.

In the course of the novel the rug is unwoven, and we travel deep into the glorious raptures of the Weaveworld before we witness the final, cataclysmic struggle for its possession.

Barker takes us to places where we have seldom been in fiction–places terrifying and miraculous, humorous, and profound. With keen psychological insight and prodigious invention, his trademark graphic vision balanced by a spirit of transcendent promise, Barker explores the darkness and the light, the magical and the monstrous, and celebrates the triumph of the imagination.

Summary from Amazon.com

Weaveworld

Mar 062016
 

I’ve been looking for a new dark fantasy series to throw myself into when I ran across this book at a local discount store. Deciding it was worth a try, I picked it up.

I’m enjoying the story so far. The setting is realistic, vivid and enchanting if wetlands with lots of bugs can be called enchanting. I’m anxious to see the main character in action. I haven’t read a book with a necromancer as a main character that I can remember.

Talking about a book in the middle of reading it might be out of the norm, but I’m terrible at reviews. First impressions are more my forte.

Symir — the Drowning City. home to exiles and expatriates, pirates and smugglers. And violent revolutionaries who will stop at nothing to overthrow the corrupt Imperial government.

For Isyllt Iskaldur, necromancer and spy, the brewing revolution is a chance to prove herself to her crown. All she has to do is find and finance the revolutionaries, and help topple the palaces of Symir. But she is torn between her new friends and her duties, and the longer she stays in this monsoon-drenched city, the more intrigue she uncovers — even the dead are plotting.

As the waters rise and the dams crack, Isyllt must choose between her mission and the city she came to save.

Summary from Amazon.com

Aug 182014
 

Years have passed since the end of the War of the Lance. The people of Ansalon have rebuilt their lives, their houses, their families. The Companions of the Lance, too, have returned to their homes, raising children and putting the days of their heroic deeds behind them.

But peace on Krynn comes at a price. The forces of darkness are ever vigilant, searching for ways to erode the balance of power and take control. When subtle changes begin to permeate the fragile peace, new lives are drawn into the web of fate woven around all the races. The time has come to pass the sword — or the staff — to the children of the Lance.

They are The Second Generation.

This book of five novellas bridges the gap between the Chronicles and Legends trilogies and Dragons of Summer Flame. While detailing their adventures, The Second Generation also sets up key events and characters in future Dragonlance novels.

Summary from Amazon.com

Aug 062014
 

Defying the fate that claimed his evil predecessor, Raistlin opens the Portal to the Abyss and passes through. With Crysania at his side, he engages the Queen of Darkness in a battle for the ultimate prize–a seat among the gods.

At the same time, Caramon and Tasslehoff are transported to the future. There they come to understand the consequences of Raistlin’s quest–and Caramon at last realizes the painful sacrifice he must make to prevent his brother’s success. Old friends and strange allies come together to aid him, but Caramon must take the last, greatest step alone.

The step into the Abyss.

Summary from Amazon.com

Jul 142014
 

One hundred years have passed since the fiery Cataclysm that changed the face of Krynn forever. For one hundred years, the people of Krynn have struggled to survive. But for some, those one hundred years have passed in the blink of an eye.

Catapulted forward in time by Raistlin’s powerful magic, Caramon and Crysania find themselves aiding the mage’s unholy quest to master the Queen of Darkness. To his dismay, Raistlin discovers along the way that the annals of Time are not so easily bent to his will. Neither are the longings of his heart.

Summary from Amazon.com

Jul 012014
 

Sequestered in the blackness of the dreaded Tower of High Sorcery in Palanthas, surrounded by nameless creatures of evil, Raistlin Majere weaves a plan to conquer the darkness–to bring it under his control.

Crysania, a beautiful and devoted cleric of Paladine, tries to use her faith to lead Raistlin from the darkness. She is blind to his shadowed designs, and he draws her slowly into his neatly woven trap.

Made aware of Raistlin’s plan, a distraught Caramon travels back in time to the doomed city of Istar in the days before the Cataclysm. There, together with the ever-present kender Tasslehoff, Caramon will make his stand to save Raistlin’s soul.

Or so he believes.

Summary from Amazon.com

May 142013
 

The dramatic conclusion to the Lost Chronicles series!

The War of the Lance is nearing its end—for good or ill. The wizard Raistlin Majere travels to Neraka, the lord city of the Dark Queen. Raistlin ostensibly plans to work for her, though in reality he means to further his own quest for power. The Dark Queen plans to destroy the gods of magic on the Night of the Eye, when all the wizards will congregate. Raistlin has to find a way to thwart the plot, even though this means doing battle with his own sister, the Dragon Highlord Kitiara, and her terrifying ally, the death knight, Lord Soth. And still he must overcome his final foe: the archmagus Fistandantilus, who seeks to kill Raistlin and steal his soul.

The creators of the Dragonlance® world return with their iconic characters, the Companions of he Lance, to show fans the rest of what really happened in the epic battle that determined the fate of the world of Krynn.

Book description from Amazon.com

May 102008
 

Chasing the Bard is a podcast audiobook by Philippa Ballantine that has, simply put, blown me away.  From the brilliant writing, vivid imagery, superb voice talent, and magical feel (aided by perfectly placed music), Chasing the Bard is one of my favorite podcast audiobooks to date. 

From the About on Chasing the Bard’s website:

Chasing the Bard was born in the imagination of New Zealand author Philippa Ballantine, ignited by her love of both history and Shakespeare which she had studied in university.  Twining these two works with magic and bringing to life the world of the Fey, she was able to explore her own thoughts on what William Shakespeare would have been like as a person and not just as a near mythical figure.  In 2005 DragonMoon Press bought these imagings to the page, and it was nominated the following year for the Sir Julius Vogel Award for fiction. With the imminent release of the sequel Digital Magic in 2008, Philippa decided to assemble a cast of some of the best and brightest in the podosphere to give voice to her characters.  

I don’t want to give away anything with this one.  Discovering the magic for yourself as it unfolds is worth it.  Chasing the Bard is simply amazing.  For anyone that loves or even likes fantasy, William Shakespeare, the fae, magic, or any combination of the above, check it out!

You can find Chasing the Bard at http://www.chasingthebard.com or by searching for Chasing the Bard on iTunes.

%d bloggers like this: